22 #ifndef CENS_SERIALIZED_ENGINE_H
23 #define CENS_SERIALIZED_ENGINE_H
27 #include <BulletWorldImporter/btBulletWorldImporter.h>
41 template <
class Key,
class Value>
47 return (btHashMap<Key, Value>::m_keyArray)[index];
62 : btBulletWorldImporter(world)
75 return m_allocatedNames;
92 return m_nameConstraintMap;
136 max_motor_impulse(50),
145 enable_collision(
"FALSE")
161 typedef std::map<std::string, CENSHingeData>
Hinges;
163 typedef std::map<std::string, btRigidBody *>
Bodies;
211 btTypedConstraint *_constraint );
217 void addBody( std::string bodyName, btRigidBody *_body );
223 void addTransform( std::string transformName, btTransform _transform );
248 void move(
const std::string hingeName,
double target_angle,
256 typedef std::map<std::string, btRigidBody *>
Bodies;
260 typedef std::map<const std::string, CENSSerializedRobot *>
Robots;
262 typedef std::map<const std::string, CENSTouchSensor *>
Sensors;
264 typedef std::map<const std::string, int >
Cameras;
271 virtual void step(
int timestep);
278 const std::string &robotName,
279 const std::string &file);
297 std::string cameraName,
299 btTransform local_transform,
300 std::string screenTitle,
312 int index =
attachCamera( body, local_transform, screenTitle,
313 screenWidth, screenHeight, screenXGap,
314 screenYGap, up, target, foV, near,far );
353 #endif // CENS_SERIALIZED_ENGINE_H
A custom HingeConstraint Class.
Initializing and manipulating physics objects.
std::map< const std::string, CENSSerializedRobot * > Robots
Computational Embodied Neuroscience Simulator library.
std::map< std::string, btRigidBody * > Bodies
btHashMap< btHashString, btRigidBody * > & getBodyMap()
const std::string CENS_DEFAULT_CONTROL
void addBody(std::string bodyName, btRigidBody *_body)
GenericConstraints constraints
std::map< const std::string, int > Cameras
CENSSerializedRobot(const std::string robotName, CENSEngine *en)
virtual void step(int timestep)
const Key & getKeyAtIndex(int index)
std::map< std::string, btTransform > Transforms
CENSHingeConstraint * hinge
std::string enable_collision
virtual CENSTouchSensor * addTouchSensor(btRigidBody *body, std::string name)
void addHinge(std::string hingeName, CENSHingeConstraint *_hinge)
void addTransform(std::string transformName, btTransform _transform)
virtual CENSTouchSensor * addTouchSensor(btRigidBody *body)
Manager of parameters' initializarion.
virtual CENSSerializedRobot * loadBulletFile(const std::string &robotName, const std::string &file)
btHashMap< btHashString, btTypedConstraint * > & getConstraintMap()
std::map< std::string, btTypedConstraint * > GenericConstraints
std::map< const std::string, CENSTouchSensor * > Sensors
std::map< std::string, btRigidBody * > Bodies
Constraints m_eConstraints
void addGenericConstraint(std::string constraintName, btTypedConstraint *_constraint)
void move(const std::string hingeName, double target_angle, double impulse=0)
CENSImporter(btDynamicsWorld *world=0)
virtual int addCamera(std::string cameraName, btRigidBody *body, btTransform local_transform, std::string screenTitle, int screenWidth, int screenHeight, int screenXGap, int screenYGap, btVector3 up, float target, float foV=70.0, float near=1.0, float far=10000)
std::map< std::string, CENSHingeData > Hinges
btAlignedObjectArray< char * > & getAllocatedNames()
std::map< std::string, btTypedConstraint * > Constraints
virtual int attachCamera(btRigidBody *body, btTransform local_transform, std::string screenTitle, int screenWidth, int screenHeight, int screenXGap, int screenYGap, btVector3 up, float target, float foV=70.0, float near=1.0, float far=10000)