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Computational Embodied Neuroscience Simulator
1.1
3D simulation library
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Light settings of the scene. More...
#include <cens_graphics.h>
Public Attributes | |
| Vector4f | m_lAmbient |
| Vector4f | m_lDiffuse |
| Vector4f | m_lSpecular |
| Vector4f | m_lPosition0 |
| Vector4f | m_lPosition1 |
Light settings of the scene.
Definition at line 263 of file cens_graphics.h.
| Vector4f cens::CENSGraphics::CENSLight::m_lAmbient |
ambient RGBA intensity of the light
Definition at line 267 of file cens_graphics.h.
Referenced by cens::CENSGraphics::initCamera().
| Vector4f cens::CENSGraphics::CENSLight::m_lDiffuse |
diffuse RGBA intensity of the light
Definition at line 269 of file cens_graphics.h.
Referenced by cens::CENSGraphics::initCamera().
| Vector4f cens::CENSGraphics::CENSLight::m_lPosition0 |
position of the first light in homogeneous object coordinates
Definition at line 273 of file cens_graphics.h.
Referenced by cens::CENSGraphics::initCamera().
| Vector4f cens::CENSGraphics::CENSLight::m_lPosition1 |
position of the second light in homogeneous object coordinates
Definition at line 275 of file cens_graphics.h.
Referenced by cens::CENSGraphics::initCamera().
| Vector4f cens::CENSGraphics::CENSLight::m_lSpecular |
specular RGBA intensity of the light
Definition at line 271 of file cens_graphics.h.
Referenced by cens::CENSGraphics::initCamera().
1.8.8