Computational Embodied Neuroscience Simulator  1.1
3D simulation library
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cens::CENSGraphics::CENSLight Struct Reference

Light settings of the scene. More...

#include <cens_graphics.h>

Public Attributes

Vector4f m_lAmbient
 
Vector4f m_lDiffuse
 
Vector4f m_lSpecular
 
Vector4f m_lPosition0
 
Vector4f m_lPosition1
 

Detailed Description

Light settings of the scene.

Definition at line 263 of file cens_graphics.h.

Member Data Documentation

Vector4f cens::CENSGraphics::CENSLight::m_lAmbient

ambient RGBA intensity of the light

Definition at line 267 of file cens_graphics.h.

Referenced by cens::CENSGraphics::initCamera().

Vector4f cens::CENSGraphics::CENSLight::m_lDiffuse

diffuse RGBA intensity of the light

Definition at line 269 of file cens_graphics.h.

Referenced by cens::CENSGraphics::initCamera().

Vector4f cens::CENSGraphics::CENSLight::m_lPosition0

position of the first light in homogeneous object coordinates

Definition at line 273 of file cens_graphics.h.

Referenced by cens::CENSGraphics::initCamera().

Vector4f cens::CENSGraphics::CENSLight::m_lPosition1

position of the second light in homogeneous object coordinates

Definition at line 275 of file cens_graphics.h.

Referenced by cens::CENSGraphics::initCamera().

Vector4f cens::CENSGraphics::CENSLight::m_lSpecular

specular RGBA intensity of the light

Definition at line 271 of file cens_graphics.h.

Referenced by cens::CENSGraphics::initCamera().


The documentation for this struct was generated from the following file: